![]() The new system limits your ability to pivot your strategy mid-game if you’re caught off guard. It results in locking you into a set of abilities, such as the German Festung Support Doctrine that grants abilities like off-map artillery and auto-reinforcing infantry, or the Soviet Guard Motor Coordination Tactics, which is an armor specialization that can summon medium tanks and debuff enemy armor. The most divisive change to multiplayer, though, is the revised Commander Abilities system, which is now less of a tree and more a series of linear tracks that you pick between early in a match. Those infantry-hampering blizzards only happen on the former, so they’re available as a good, optional change of pace. ![]() Competitive multiplayer maps are plentiful, and broken down into winter and summer varieties.
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